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Lineage II Skills


Data mined from L2DP

Elf - Human - Dark Elf - Orc - Dwarf

Elf
Elven Fighter Elven Mystic
Elven Knight Elven Scout Elven Wizard Elven Oracle
Temple Knight SwordSinger Plain Walker Silver Ranger Elemental Summoner SpellSinger Elder


Human
Fighter
Knight Warrior Rogue
Dark Avenger Paladin Warlord Gladiator Treasure Hunter Hawkeye
Mystic
Wizard Cleric
Sorcerer Necromancer Warlock Bishop Prophet


Dark Elf
Dark Fighter Dark Mystic
Pallus Knight Assasin Dark Wizard Shillien Oracle
Shillien Knight Bladedancer Abyss Walker Phantom Ranger Phantom Summoner Spell Howler Shillien Elder


Orc
Orc Fighter Orc Mystic
Orc Raider Orc Monk Orc Shaman
Destroyer Tyrant Overlord Warcryer


Dwarf
Dwarven Fighter
Scavanger Artisan
Bounty Hunter Warsmith


 
Level 1
Skill Type Cost Range Delay SP Cost Description
Luck Luck 1 Passive --- --- --- Given If you die at LV4 or under, you will lose experience, but maintain items.
Mana Recovery Mana Recovery 1 Passive --- --- --- Given Increases MP recovery speed when wearing a robe jacket and robe pants.
Mystic Movement Mystic Movement 1 Passive --- --- --- Given Increases attack speed when wearing a robe jacket and robe pants.
Spellcraft Spellcraft 1 Passive --- --- --- Given Doubles the spell casting speed when wearing a robe jacket and robe pants.
Self Heal Self Heal 1 Active 9 --- 10 Given Recovers one's HP. Power 42.
Wind Strike Wind Strike 1 Active 9 600 6 Given Creates strong blast. Power 12.
 
Level 7
Skill Type Cost Range Delay SP Cost Description
Anti Magic Anti Magic 1 Passive --- --- --- 260 Magic resistance increases.
Anti Magic Anti Magic 2 Passive --- --- --- 260 Magic resistance increases.
Armor Mastery Armor Mastery 1 Passive --- --- --- 520 Defense increases.
Weapon Mastery Weapon Mastery 1 Passive --- --- --- 520 Attack and magic powers increase.
Cure Poison Cure Poison 1 Active 10 600 15 520 Cures poison.
Heal Heal 1 Active 10 600 10 170 Recovers HP. Power 49.
Heal Heal 2 Active 13 600 10 170 Recovers HP. Power 58.
Heal Heal 3 Active 14 600 10 170 Recovers HP. Power 67.
Ice Bolt Ice Bolt 1 Active 9 600 8 260 Freezes surrounding air for an instant. Power 8.
Ice Bolt Ice Bolt 2 Active 10 600 8 260 Freezes surrounding air for an instant. Power 9.
Might Might 1 Active 10 400 6 520 Temporarily increases attack power. Intensity 1.
Shield Shield 1 Active 10 400 6 520 Temporarily increases defense. Effect 1.
Wind Strike Wind Strike 2 Active 9 600 6 260 Creates strong blast. Power 13.
Wind Strike Wind Strike 3 Active 10 600 6 260 Creates strong blast. Power 15.
 
Level 14
Skill Type Cost Range Delay SP Cost Description
Anti Magic Anti Magic 3 Passive --- --- --- 1,100 Magic resistance increases.
Anti Magic Anti Magic 4 Passive --- --- --- 1,100 Magic resistance increases.
Armor Mastery Armor Mastery 2 Passive --- --- --- 1,100 Defense increases.
Armor Mastery Armor Mastery 3 Passive --- --- --- 1,100 Defense increases.
Weapon Mastery Weapon Mastery 2 Passive --- --- --- 2,100 Attack and magic powers increase.
Battle Heal Battle Heal 1 Active 25 600 3 700 Quickly recovers HP. Power 83.
Battle Heal Battle Heal 2 Active 28 600 3 700 Quickly recovers HP. Power 95.
Battle Heal Battle Heal 3 Active 32 600 3 700 Quickly recovers HP. Power 107.
Curse:Weakness Curse:Weakness 1 Active 15 600 15 2,100 Curse to decrease attack power. Intensity 1.
Group Heal Group Heal 1 Active 33 --- 25 700 Recovers party member's HP. Power 66.
Group Heal Group Heal 2 Active 38 --- 25 700 Recovers party member's HP. Power 76.
Group Heal Group Heal 3 Active 43 --- 25 700 Recovers party member's HP. Power 86.
Heal Heal 4 Active 17 600 10 700 Recovers HP. Power 83.
Heal Heal 5 Active 19 600 10 700 Recovers HP. Power 95.
Heal Heal 6 Active 22 600 10 700 Recovers HP. Power 107.
Ice Bolt Ice Bolt 3 Active 14 600 8 1,100 Freezes surrounding air for an instant. Power 11.
Ice Bolt Ice Bolt 4 Active 15 600 8 1,100 Freezes surrounding air for an instant. Power 13.
Wind Shackle Wind Shackle 1 Active 15 600 15 2,100 Spirit of Wind shackles the arms of your opponent and drops their attack speed. Intensity 1.
Wind Strike Wind Strike 4 Active 14 600 6 1,100 Creates strong blast. Power 18.
Wind Strike Wind Strike 5 Active 15 600 6 1,100 Creates strong blast. Power 21.

 


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