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Lineage II Skills


Data mined from L2DP

Elf - Human - Dark Elf - Orc - Dwarf

Elf
Elven Fighter Elven Mystic
Elven Knight Elven Scout Elven Wizard Elven Oracle
Temple Knight SwordSinger Plain Walker Silver Ranger Elemental Summoner SpellSinger Elder


Human
Fighter
Knight Warrior Rogue
Dark Avenger Paladin Warlord Gladiator Treasure Hunter Hawkeye
Mystic
Wizard Cleric
Sorcerer Necromancer Warlock Bishop Prophet


Dark Elf
Dark Fighter Dark Mystic
Pallus Knight Assasin Dark Wizard Shillien Oracle
Shillien Knight Bladedancer Abyss Walker Phantom Ranger Phantom Summoner Spell Howler Shillien Elder


Orc
Orc Fighter Orc Mystic
Orc Raider Orc Monk Orc Shaman
Destroyer Tyrant Overlord Warcryer


Dwarf
Dwarven Fighter
Scavanger Artisan
Bounty Hunter Warsmith


 
Level 40
Skill Type Cost Range Delay SP Cost Description
Critical Power Critical Power 3 Passive --- --- --- 37,000 Power of critical attack increases.
Dagger Mastery Dagger Mastery 9 Passive --- --- --- 12,000 Increases attack power when using daggers.
Dagger Mastery Dagger Mastery 10 Passive --- --- --- 12,000 Increases attack power when using daggers.
Dagger Mastery Dagger Mastery 11 Passive --- --- --- 12,000 Increases attack power when using daggers.
Expertise Grade C Expertise Grade C 2 Passive --- --- --- Given Becomes familiar with C grade equipment.
Light Armor Mastery Light Armor Mastery 11 Passive --- --- --- 12,000 Increases defense and evasion when wearing light equipment.
Light Armor Mastery Light Armor Mastery 12 Passive --- --- --- 12,000 Increases defense and evasion when wearing light equipment.
Light Armor Mastery Light Armor Mastery 13 Passive --- --- --- 12,000 Increases defense and evasion when wearing light equipment.
Silent Move Silent Move 1 Passive --- --- --- 37,000 Disables preemptive attacks from enemies. Continuously consumes MP.
Backstab Backstab 1 Active 53 40 11 12,000 Inflicts critical damage by attacking from behind. Available with daggers only. Power 1107.
Backstab Backstab 2 Active 55 40 11 12,000 Inflicts critical damage by attacking from behind. Available with daggers only. Power 1176.
Backstab Backstab 3 Active 57 40 11 12,000 Inflicts critical damage by attacking from behind. Available with daggers only. Power 1249.
Deadly Blow Deadly Blow 1 Active 40 40 11 12,000 Attempts strong critical attack. Available with daggers only. Power 1107.
Deadly Blow Deadly Blow 2 Active 41 40 11 12,000 Attempts strong critical attack. Available with daggers only. Power 1176.
Deadly Blow Deadly Blow 3 Active 43 40 11 12,000 Attempts strong critical attack. Available with daggers only. Power 1249.
Drain Health Drain Health 17 Active 25 600 15 12,000 Absorbs HP. Power 49.
Drain Health Drain Health 18 Active 27 600 15 12,000 Absorbs HP. Power 50.
Drain Health Drain Health 19 Active 27 600 15 12,000 Absorbs HP. Power 52.
Freezing Strike Freezing Strike 3 Active 18 600 8 18,000 Freezes surrounding air for an instant. Power 30.
Freezing Strike Freezing Strike 4 Active 18 600 8 18,000 Freezes surrounding air for an instant. Power 31.
Hex Hex 1 Active 9 600 6 37,000 Decreases defense. Intensity 1.
Sting Sting 13 Active 40 50 11 12,000 Wounds opponent in vital spot. Power 123. Intensity 4. Over-hit available.
Sting Sting 14 Active 41 50 11 12,000 Wounds opponent in vital spot. Power 131. Intensity 4. Over-hit available.
Sting Sting 15 Active 43 50 11 12,000 Wounds opponent in vital spot. Power 139. Intensity 5. Over-hit available.
Unlock Unlock 4 Active 35 50 120 37,000 Unlocks level 1 door with chances of 100% and level 2 door with chances of 30%. Needs one key of thief.
 
Level 43
Skill Type Cost Range Delay SP Cost Description
Acrobatics Acrobatics 2 Passive --- --- --- 38,000 Dodging abilities increase when running.
Dagger Mastery Dagger Mastery 12 Passive --- --- --- 13,000 Increases attack power when using daggers.
Dagger Mastery Dagger Mastery 13 Passive --- --- --- 13,000 Increases attack power when using daggers.
Dagger Mastery Dagger Mastery 14 Passive --- --- --- 13,000 Increases attack power when using daggers.
Light Armor Mastery Light Armor Mastery 14 Passive --- --- --- 13,000 Increases defense and evasion when wearing light equipment.
Light Armor Mastery Light Armor Mastery 15 Passive --- --- --- 13,000 Increases defense and evasion when wearing light equipment.
Light Armor Mastery Light Armor Mastery 16 Passive --- --- --- 13,000 Increases defense and evasion when wearing light equipment.
Quick Step Quick Step 2 Passive --- --- --- 38,000 Moving speed increases.
Sprint Heal Sprint Heal 2 Passive --- --- --- 38,000 Increases healing speed in running state.
Backstab Backstab 4 Active 57 40 11 13,000 Inflicts critical damage by attacking from behind. Available with daggers only. Power 1325.
Backstab Backstab 5 Active 58 40 11 13,000 Inflicts critical damage by attacking from behind. Available with daggers only. Power 1405.
Backstab Backstab 6 Active 60 40 11 13,000 Inflicts critical damage by attacking from behind. Available with daggers only. Power 1488.
Deadly Blow Deadly Blow 4 Active 43 40 11 13,000 Attempts strong critical attack. Available with daggers only. Power 1325.
Deadly Blow Deadly Blow 5 Active 44 40 11 13,000 Attempts strong critical attack. Available with daggers only. Power 1405.
Deadly Blow Deadly Blow 6 Active 45 40 11 13,000 Attempts strong critical attack. Available with daggers only. Power 1488.
Drain Health Drain Health 20 Active 28 600 15 13,000 Absorbs HP. Power 53.
Drain Health Drain Health 21 Active 28 600 15 13,000 Absorbs HP. Power 55.
Drain Health Drain Health 22 Active 29 600 15 13,000 Absorbs HP. Power 57.
Freezing Strike Freezing Strike 5 Active 19 600 8 19,000 Freezes surrounding air for an instant. Power 33.
Freezing Strike Freezing Strike 6 Active 19 600 8 19,000 Freezes surrounding air for an instant. Power 34.
Sting Sting 16 Active 43 50 11 13,000 Wounds opponent in vital spot. Power 148. Intensity 5. Over-hit available.
Sting Sting 17 Active 44 50 11 13,000 Wounds opponent in vital spot. Power 157. Intensity 5. Over-hit available.
Sting Sting 18 Active 45 50 11 13,000 Wounds opponent in vital spot. Power 166. Intensity 5. Over-hit available.
Unlock Unlock 5 Active 38 50 120 38,000 Unlocks level 1 door with chances of 100% and level 2 door with chances of 75%. Needs one key of thief.
Veil Veil 1 Active 45 400 120 37,000 Blurs the enemy's sight to disable preemptive attacks.
 
Level 46
Skill Type Cost Range Delay SP Cost Description
Dagger Mastery Dagger Mastery 15 Passive --- --- --- 18,000 Increases attack power when using daggers.
Dagger Mastery Dagger Mastery 16 Passive --- --- --- 18,000 Increases attack power when using daggers.
Dagger Mastery Dagger Mastery 17 Passive --- --- --- 18,000 Increases attack power when using daggers.
Evasion Boost Evasion Boost 2 Passive --- --- --- 55,000 Increase evasion.
Light Armor Mastery Light Armor Mastery 17 Passive --- --- --- 18,000 Increases defense and evasion when wearing light equipment.
Light Armor Mastery Light Armor Mastery 18 Passive --- --- --- 18,000 Increases defense and evasion when wearing light equipment.
Light Armor Mastery Light Armor Mastery 19 Passive --- --- --- 18,000 Increases defense and evasion when wearing light equipment.
Sprint Heal Sprint Heal 3 Passive --- --- --- 55,000 Increases healing speed in running state.
Backstab Backstab 7 Active 62 40 11 18,000 Inflicts critical damage by attacking from behind. Available with daggers only. Power 1574.
Backstab Backstab 8 Active 64 40 11 18,000 Inflicts critical damage by attacking from behind. Available with daggers only. Power 1664.
Backstab Backstab 9 Active 66 40 11 18,000 Inflicts critical damage by attacking from behind. Available with daggers only. Power 1757.
Confusion Confusion 2 Active 38 600 120 55,000 Confuses enemy and alters its attack target.
Deadly Blow Deadly Blow 7 Active 47 40 11 18,000 Attempts strong critical attack. Available with daggers only. Power 1574.
Deadly Blow Deadly Blow 8 Active 48 40 11 18,000 Attempts strong critical attack. Available with daggers only. Power 1664.
Deadly Blow Deadly Blow 9 Active 49 40 11 18,000 Attempts strong critical attack. Available with daggers only. Power 1757.
Drain Health Drain Health 23 Active 30 600 15 18,000 Absorbs HP. Power 58.
Drain Health Drain Health 24 Active 30 600 15 18,000 Absorbs HP. Power 60.
Drain Health Drain Health 25 Active 32 600 15 18,000 Absorbs HP. Power 61.
Freezing Strike Freezing Strike 7 Active 20 600 8 27,000 Freezes surrounding air for an instant. Power 36.
Freezing Strike Freezing Strike 8 Active 22 600 8 27,000 Freezes surrounding air for an instant. Power 37.
Sting Sting 19 Active 47 50 11 18,000 Wounds opponent in vital spot. Power 175. Intensity 5. Over-hit available.
Sting Sting 20 Active 48 50 11 18,000 Wounds opponent in vital spot. Power 185. Intensity 5. Over-hit available.
Sting Sting 21 Active 49 50 11 18,000 Wounds opponent in vital spot. Power 196. Intensity 5. Over-hit available.
Unlock Unlock 6 Active 42 50 120 55,000 Unlocks level 1 & 2 doors with chances of 100%, level 3 door with chances of 5%. Needs one key of thief.
 
Level 49
Skill Type Cost Range Delay SP Cost Description
Dagger Mastery Dagger Mastery 18 Passive --- --- --- 28,000 Increases attack power when using daggers.
Dagger Mastery Dagger Mastery 19 Passive --- --- --- 28,000 Increases attack power when using daggers.
Dagger Mastery Dagger Mastery 20 Passive --- --- --- 28,000 Increases attack power when using daggers.
Light Armor Mastery Light Armor Mastery 20 Passive --- --- --- 28,000 Increases defense and evasion when wearing light equipment.
Light Armor Mastery Light Armor Mastery 21 Passive --- --- --- 28,000 Increases defense and evasion when wearing light equipment.
Light Armor Mastery Light Armor Mastery 22 Passive --- --- --- 28,000 Increases defense and evasion when wearing light equipment.
Sprint Heal Sprint Heal 4 Passive --- --- --- 83,000 Increases healing speed in running state.
Backstab Backstab 10 Active 67 40 11 28,000 Inflicts critical damage by attacking from behind. Available with daggers only. Power 1853.
Backstab Backstab 11 Active 69 40 11 28,000 Inflicts critical damage by attacking from behind. Available with daggers only. Power 1953.
Backstab Backstab 12 Active 71 40 11 28,000 Inflicts critical damage by attacking from behind. Available with daggers only. Power 2057.
Bleed Bleed 3 Active 67 50 13 83,000 Wounds opponent to bleed. Intensity 5.
Deadly Blow Deadly Blow 10 Active 51 40 11 28,000 Attempts strong critical attack. Available with daggers only. Power 1853.
Deadly Blow Deadly Blow 11 Active 52 40 11 28,000 Attempts strong critical attack. Available with daggers only. Power 1953.
Deadly Blow Deadly Blow 12 Active 54 40 11 28,000 Attempts strong critical attack. Available with daggers only. Power 2057.
Drain Health Drain Health 26 Active 32 600 15 28,000 Absorbs HP. Power 63.
Drain Health Drain Health 27 Active 33 600 15 28,000 Absorbs HP. Power 65.
Drain Health Drain Health 28 Active 34 600 15 28,000 Absorbs HP. Power 66.
Freezing Strike Freezing Strike 9 Active 23 600 8 42,000 Freezes surrounding air for an instant. Power 39.
Freezing Strike Freezing Strike 10 Active 23 600 8 42,000 Freezes surrounding air for an instant. Power 40.
Poison Poison 2 Active 23 600 9 83,000 Poisons. Intensity 5.
Sting Sting 22 Active 51 50 11 28,000 Wounds opponent in vital spot. Power 206. Intensity 5. Over-hit available.
Sting Sting 23 Active 52 50 11 28,000 Wounds opponent in vital spot. Power 217. Intensity 5. Over-hit available.
Sting Sting 24 Active 54 50 11 28,000 Wounds opponent in vital spot. Power 229. Intensity 5. Over-hit available.
Trick Trick 1 Active 54 400 60 83,000 Eliminates any will to fight.
Unlock Unlock 7 Active 44 50 120 83,000 Unlocks level 1 & 2 doors with chances of 100% and level 3 door with chances of 30%. Needs one key of thief.
 
Level 52
Skill Type Cost Range Delay SP Cost Description
Dagger Mastery Dagger Mastery 21 Passive --- --- --- 42,000 Increases attack power when using daggers.
Dagger Mastery Dagger Mastery 22 Passive --- --- --- 42,000 Increases attack power when using daggers.
Dagger Mastery Dagger Mastery 23 Passive --- --- --- 42,000 Increases attack power when using daggers.
Expertise Grade B Expertise Grade B 3 Passive --- --- --- Given Becomes familiar with B grade equipment.